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Intentional Deaths
#3
I would also like to second this. The lag jitter from deaths worsens as more players are online, and I cannot stress the amount of times I've been put into dangerous situations due to the respawn spike. Having a top deaths counter seems to encourage this more as well. Accidents happen, and the spawn can be a bit rough for newer folks due to regional difficulty. However, purposeful flexing does put a severe damper on things, to the point I haven't honestly been wanting to play much as of late.
~Hiya! I'm just a friendly Pokemon that enjoys playing Minecraft.~
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Messages In This Thread
Intentional Deaths - by Ubitnik - 09-09-2022, 12:18 AM
RE: Intentional Deaths - by Ubitnik - 09-09-2022, 04:09 PM
RE: Intentional Deaths - by BlackFinSwampert - 09-23-2022, 01:20 AM
RE: Intentional Deaths - by CubeStealer - 09-23-2022, 06:03 PM
RE: Intentional Deaths - by BlackFinSwampert - 09-25-2022, 03:34 PM
RE: Intentional Deaths - by Ubitnik - 09-30-2022, 08:59 PM

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